Client/server
networks have a few disadvantages, especially for organizations that don't have
their own particular in-house network administration or that need to minimize
the cost of the network however much as could reasonably be expected. The following
are the cons
of client/server networks:
a) Require proficient management: Client/server networks generally
need some point
of professional administration, regardless of the possibility that they are
little. Knowing the ins and outs of a network OS is critical, and requires
experience and preparing. You can recruit a network administrator, or you can
utilize an organization that gives skilled network
administration services.
b) More hardware-intensive: notwithstanding the client PCs, you
likewise require a server PC, more often than not a quite "heavy" PC with a large
amount of memory and hard disk. Also, you require a network OS and a proper
number of client licenses, which can include no less than a few thousand
dollars to the expense of the server. For big networks, these necessities
include a huge number of dollars.
In
short, pick a peer-to-peer network for minor networks with less than 10 to 15
clients, and pick a client/server network for anything bigger. Since most
networks are based on a client/server idea, this book
in general supposes such a network.
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